Do and Donots
-TF-Maul Mapnames It has been brought to our attention about a problem where the Mapname Prefix gets distorted.
This is because certain admin break the rules and alter UT2Vote in a way it does not understand. The 8 Default games that are supplied with UT2Vote in the GameType section are NOT to be removed, or have their GameClasses
changed in any way what so ever. If these games are removed UT2Vote looses its reference and also the MapPrefix="CTF" information for any particular game. If an Admin does not want that game then all he needs to do
is set the AllowVote=False in the GameType string. It is for this reason that the 8 extended UT2Vote21 games are supplied.
DefaultGame= Many Admin also seems to not understand the use of the DefaultGame in UT2Vote. Normally this would be the game that is in the Server startup command.
It can be some other game provided that game is in the GameType List. Some Admin also presume it will switch to this defaultgame on Server startup.
This will only happen after 2 minutes provided the server is empty of players.
GameClass= The GameClass of a game is set by the author who wrote the game and cannot be changed. The GameClass also cannot be duplicated, in other words only ONE game in the
whole of the GameType list can have a particular GameClass at any one time.
ServerMuts= There seems to be some confusion of what Mutators go in this line. Basically any Mutator that is Server related and NOT Game related goes here.
Or any Mutator that will be used in every game, regardless of what is voted for.
ServerLine= The same applies here, you do not add common commands here like ?Translocator=False etc. This section again is for Server related commands such as:
ServerLine=?AdminUserName=xxx?AdminPassword=zzz
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